war thunder crew skill priority. If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. war thunder crew skill priority

 
 If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you canwar thunder crew skill priority Next Japanese

Maybe Weapon Maintenance if you use rockets or your cannons in helicopter battles/Assault. . Or rammed by a friendly aircraft. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. It’s best to shoot a explosive projectile (example: APHE, APCBC-HE, HE) into the middle of the crew compartment. If I have 5 crews, can my answer be at most 5, because they all have ace status for some plane, or can it be 50, because they all have ace status on 10. . Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The commander's unique skill is the ability to slightly improve the skill of all the other crew members. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. One of these changes will be to the way in which players can see how skills actually affect their crew. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. Everybody of us knows the problem when your gunner is badly wounded (red) and turns the turret with like 1 degree per hour so I thought wouldn't it…Each skill that can be upgraded is detailed more on the crew skills page. Vitality for both pilot and gunner (co-pilot) are also useful. hi guys, been trying to find a guide on where to allocate bombers crew skills and all the guides seem to be outdated. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows. Gunner skills and reload are my two go tos. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The only way to improve accuracy is to improve your range/lead estimation, however there is not a crew skill which will increase the precision of your main (ie, player controlled) battery, and your point of aim will be the center of your group. pretty much the title. pretty much the title. tank driving, targeting, and rangefinding skills. Keen vision is good to level, particularly on the commander. Use your laser rangefinder. The mode you choose dictates how many crew points you get for your performed actions. so in the end it. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Agility/vitality - when your gunners killed, getting him replaced asap is useful, vitality. It depends on what type of tanks you intend to use on that crew. It depends on what type. The rest are perfectly fine with rank 2 + Expert crew. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Playing USSR tanks. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. Yep and qualification also helps a lot. More crews, more planes to fly, more repairs simultaneously. no way to reset crew skills, sorry = you need to be really careful to choose your crew skills. These don't really play a role in War Thunder and are expendable crew members and replacements. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. There is another way to develop the crew - buying. . So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. For example, my tank commander's vitality is at 1. Only exception is the german planes that can add gunpods, then I might try to get them first - extra guns helps a lot more than just slightly improved guns and ammo. War Thunder. 1 Leadership, Main caliber reload speed, Auxiliary caliber reload speed, Ship control, Breach repair, Fire extinguishing, Survive leadership. The air crew is 8. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. general, air-rb. Watch out not to hit the tracks or spaced armor plating. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. This can help increasing your crews overall performance. Had a spare crew with enough xp to check each category, here are the results. IE: Tier 3 plane (damaged in game) + Repair rank 1 and repair speed 1 = 25 seconds airfield time. Sure you can always make adjustements based on player preference, but this should be a pretty good start. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). Also remember that all Skills in the "Ground Service" Tab are bound to the "Repair Rank" Skill. Crew Skills! Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. This is for AB and fighters with no tailgunners. Bomber need vitality for its pilot and gunner. 50% of the crew is obtained via playing (XP) or paying. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder MMO Action game Gaming comments. BMO_ON • 2 yr. _Baum October 9, 2023, 3:51pm #84. Tank Commander - Leadership Tank Loader - Weapon Reloading Gunner -Targeting and/or Rangefinding Driver -Tank Driving However the first one seems to have a discrepancy with what people think the Leadership does. hi, i mostly play arcade battles. You can't move them. my main crew is 45, then theres a 35, a 23 and a 11. Crew experience. pretty much the title. Yes, airplanes have Ground Crews = 1 skill bar. It is expensive once you start rearranging, especially not at low tier. Knowing where/how to aim is a huge part of the game where crew skills won't help. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. I'm playing soviet MBT tree and now newer tanks have 3 crew members. So its always good to raise that skill. Also, if it's two rookies, I doubt having an aced Crew would really help at all if they don't understand the game [mechanics]. Hope this helps! As long as. War Thunder > General Discussions > Topic Details. The others can just come as you go. traverse and elevate at the same time). You can do something similar with tank crews. you do not need Gunners skills at all for fighters for instance. Exact order/priority can differ depending on what vehicles i use and intend the crew to use in the future, like in some nations that make heavy use of autoloaders later in the tree I have crews without loader skills because they only use autoloaded. Kay Aug 22, 2015 @ 3:36pm. Basics. 21. The training cost is 170,000 SL. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. And this is war thunder crew has been knocked out. Per page: 15 30 50. • 8 mo. in theory you can max out everything, if you play long enough. 9 March 2018 Development. e. 385K subscribers in the Warthunder community. I do like to engage at long range more but I personally don't use the rangefinder. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. ago. RB is 1% of RP into Crew Skills, AB is 3% but even at 3% in AB it's still extremely grindy. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. but I've recently started playing tanks seriously and I'm not sure how to split it. . Best places to target are the middle side of the. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. At the moment, these are separated into air and ground. so you need 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. JoddaMyNameWasTaken • 2 yr. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. CanUPlsUninstall. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). CanUPlsUninstall. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. It`s for turrets, if you dont plan to use planes with turrets in that slot then there is no point. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. But no crew skill points. Or rammed by a friendly aircraft. In Realistic and Simulator battles you will receive approximately 1% of the research points earned for the aircraft the crew is flying in; in Arcade battles you gain 3%, but the experience is spread among multiple crews. (Logistical services applies to other trees, so one probably already has that skilled up some) Also: any difference with RB va AB. The faster you get back in action, the better. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. . That said, late game there's no heavies so artillery skills wouldn't be wasted. what crew skills shoild i improve first? thank you. Crew on Navy, what is better skills to level up? Off hand Damage Control is a safe bet, but Ship Commander does not seem to do much (but have not put much to it, yet). but the benefits are really marginal even with a maxed out stat. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. No, the Defensive armament is just for bomber gunners and does not benefit the pilot at all. If it's the same as the earlier gold crew symbol, it just means that you have a shit-ton of crew points that you can spend. Thats why I said, as long as its cheap. btw. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). This isn't a skill debate. Reply. pretty much the title. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. However if you get 100 crew xp points while flying a plane but don't spend them then they can be used on tank skills instead. So I am seeing a few people say the following tank crew kills should be focused on. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. One of these changes will be to the way in which players can see how skills actually affect their crew. The whole addition of crew skills in war thunder was a bad idea, as it skews the player skill curve rather heavily. For aircraft you wanna go for G limit and stamina as well as reload/repair speed and rank. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Very important getting these are top priority. but I've recently started playing tanks seriously and I'm not sure how to split it. I focus on crewman specific stuff, max reloading on your loader is a very obvious and driving etc. For one nation with premium and talisman and 6 slots it is sth around 4000h for just top BR. Is there any benefit improving crew outside of driver, gunner and commander when comes to playing with latest tanks? Sure, i can always swap crew into older tanks, but i'm only interested if there is any benefit with improving Loader and Radio operator if I'm only. G-Force - if in fighters expecially, this is among the most important. Vitality. Tod. Significantly, no. pretty much the title. Keen Vision 9. Thats all i know and i guess if they die then ye u are handicapped #1. And last is the driver skill, in not bad but not on top of my priority list. So the average speed of leveling in all three modes is approximately equal. Crew Skills Pilot skills apply to all aircraft, Gunner skills are only useful if an aircraft. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. Or you might misjudge a strafing run and prune a few. No, the Defensive armament is just for bomber gunners and does not benefit the pilot at all. ago. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. This is a matter of pay-to-progress and how painfully obvious is/has been over the past 4 years of me playing. but I've recently started playing tanks seriously and I'm not sure how to split it. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. The maximum distance at which he can detect the enemy. and repair/reload speed, so it's a much cheaper way, in terms of crew xp required, to get 180 skill points than to use crew xp for the same. 87 "Locked On" . Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. Basics. Vitality: Stronger. Sep. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. Note that not all tanks have five crew members. It's all very, VERY noticable. 0 (AB/SB) and 3. [deleted] • Additional comment actions. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. you have separate skill "trees": ground vehicles, aircraft, and ships. Better to just be pilot sniped than limp around with no tail control. CaptCookbook • 3 yr. The mode you choose. Well, I'll tell you why. ago. better repairskill of the crew is not only shortening the repairtime in hangar and on the airfield - it also reduce the cost for instant-repairs. So what do ya'll recommend?Crew skills . but I've recently started playing tanks seriously and I'm not sure how to split it. The only skills you really NEED for a fighter are the G Force Tolerance, Stamina, Vitality & Weapon Maintenance skills. Army and U. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Keen vision is useless and should be the last you fill up. pretty much the title. Usually reloading, leadership, are my main 2 priorities, aswell as getting most skills up to level 1 quick based on cheapest option first to get crew level up fast to expert. Note that not all tanks have five crew members. Focus on g tolerance, stamina, vitality, and awareness to max as well as both the repair ones under the 3rd tab over. War Thunder. • 8 mo. 3)Recruit Crew-- get more crews for the given country. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I skill my crews with the following priorities: Driving skills, commanderskill, reload, (gunner targeting on SPAAs), repair and agility Leveling up repair rank and repair might save you some bucks, if you turn off automatic repair So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. pretty much the title. After the rental is finished, crew skills will not be reset and can be used in the future for any battles with the VS-8. The author of this thread has indicated that this post answers the original topic. . Not exactly, there is a common skill tab in the crew development view. MakeLeclercGreatAgain. It should be really clearer I believe. The effective number of crew relies on crew skills. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well. 8. Field Repair (crew average): Repairs the vehicle faster during battle. Would you agree? Pilots and Tankers! In War Thunder Update 1. Indeed in the Japanese match I got Battle Trophies for being in the top 3 on my side, so an extra 1000xp. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. Josephs_Piano November 9, 2023, 8:49pm #366. There are some things will increase dispersion (ie. 1s faster reload on my cruiser's cannons, 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Like all members of the Harrier family, the Harrier GR. Although i find mobility upgrades to be more useful but that depends on the tank. Remove the old vehicle you want to change out. 3 comments. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Personally, I go for the specialized skill first (reload+leadership, driving+aiming then comms), since they have a big impact on your crew for a low amount of pts. • 3 yr. e. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. By participating in battles, in addition to SL and XP you also receive a crew experience, which can be used to train that crew. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The HQ-17 air defense system can engage all kinds of modern air targets, including aircraft, helicopter, UAVs, cruise missiles and precision guided munitions. . More durable pilots! This skill makes your crew die later instead of sooner. It is great, but it's far from being a priority, prioritize reload. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. No, aircraft and tanks have two different sets of crew skills. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Although often overlooked, these skills can increase your tank's performance by a significant amount. uncl3mar1k • 3 yr. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. + Repair rank 2 and repair speed 1 = 22 seconds airfield time + Repair rank 3 and repair speed 1. About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. It was introduced in Update 1. The Harrier GR. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. . basically performance upgrades first, then ammo and guns and lastly weapons racks. Currently crew skills and expert/ace crews require lots of gridning to get good. pretty much the title. Would you agree?War Thunder > General Discussions > Topic Details. . The other skills can come next but these are priorities as these are crucial to your survival. Game Discussion. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. This is why you must always fully upgrade crew that your tank does not even have. Gtol>Keenvision>Stam>Awareness>all others. If you have a crew dedicated to no-armor vehicles just skip the vitality part Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). How do you retrain a crew? I'. I'm at Pander D with Tiger halfway researched and I'm…Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. 2km away, and Ace Crew is up ti 8km away. I go over everything from the complicated to the simple, including crew interchangeability to reload speeds. 3)Recruit Crew-- get more crews for the given country. The other skills can come next but these are priorities as these are crucial to your survival. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. The High Survivability Test Vehicle – Lightweight (HSTV-L) is a light gun system testbed developed in the late 1970s as part of the larger joint U. Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. #15 < > Showing 1-15 of 29 comments . ago. but I've recently started playing tanks seriously and I'm not sure how to split it. The T-80U is an all-round upgrade to the T-80B and one of the most advanced MBTs fielded by the Soviet Union. If you have for example a 4 crew tank with no radio operator, who are have 5 points each into repair for example, but the radio operator in your crew skills has no points - the average repair skill will be reduced accordingly. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. Dodo_Dud November 7, 2023, 5:25am #5. but I've recently started playing tanks seriously and I'm not sure how to split it. So loosing the match, despite getting a decent result. . 3. That is a paywall. Gunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. -field repair for all positions. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Would you agree?Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. 2. Crew skill level on a particular plane. but I've recently started playing tanks seriously and I'm not sure how to split it. Cman1200. i don't really play aircraft or ships a lot so. Gun reloading is first priority, then gun targeting, then driving, then agility/repair equally among crew members. ago. 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. However ace qualification did also raise your battle rating in the past (not sure if it's still like that). And last is the driver skill, in not bad but not on top of my priority list. . planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. uncl3mar1k • 3 yr. ago. This thread is archived. Keep in mind that air and ground crews share the same points, but not the same skills. 1. The rest of the crew do their own thing, but the priority when crew are lost are the Driver and Gunner. If you play the tank often it's totally wort it, as expert crew makes it possible to get free ace crew and gives you a crew skill boost overall. If anything the impact of crew skills should be made lesser. Generally yes, it's a good skill, but it's not as important as the others imo. An injured crew member (from yellow to red) reduces his performances. Playing USSR tanks. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. I feel like I actually have a fighting chance against higher XP players who’ve been playing for a long time. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. War Thunder MMO. The skills make a huge difference. War Thunder MMO Action game Gaming. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a tank's. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. . (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a. Descriptions should include more informations. The most important skills in my book would be: For ground vehicles. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Swaggy88 . Would you agree? So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. While it's true that some skills are more important than others, you need a certain amount of overall crew experience in order to get the Expert crew upgrade. Better to just be pilot sniped than limp around with no tail control. (depending on how you do it) 68468 total crew xp. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. pretty much the title. That's not exactly how it works. 12$ per crew. pretty much the title. pretty much the title. The #1 most- felt change is targeting. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. Remember to flair. Tod. I don't think there is a cap for crew points, i. Now even if you think the SL cost is not high the RP cost is huge. Vitality: Stronger crew. 2km away, and Ace Crew is up ti 8km away. Crew skills are individually not so important, but because there's so many of. The expert qualification cost is 590,000 SL. ReplyVision and the other skills that are for each crewman are averaged to reach your actual performance in terms of recrewing, repairing, etc. The Ace qualification is 950,000 RP. 3 (RB). Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. It’s one of the most abusive grind components of the game. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Remember crew xp is equal to 3% of RP in arcade battles, and 1% of RP in realistic and sim. . I got one skill point on one crew, for a five plane fly out, 8 air kills, 3 ground kills (including a destroyer) in a match we lost. general. Air battles might be just the opposite given things like max G-forces, etc. Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. First, I tried this game several years ago, and was not impressed. Any RP and SL earned during the use of the VS-8 will not be reset after the rental is finished. And I don’t regret it. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. I’m disappointed that the new Economy Roadmap completely ignored crew skills. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Outside of a crew of 1 commander only, 100% crew is a fiction.